In computing the y5/6 explored what was meant by ‘animation’. We looked at different historical types of animation      including a Zoetrope, Thaumatrope and flipbook, and found them to be single pictures that combine to make them      move. We had great fun attempting to make our own Thaumatropes.
Computing
Programming Games
Using provided coding blocks, Y3/4 matched an algorithm (of a previously played game) to create their own versions. We had lots of interesting themed games with a good variation of sprites and backgrounds.





Drawing Shapes
We have been using click and drag to change the size and position of shapes. By choosing our background colour and changing the colour and size of our shapes, we created artwork in the style of Wassily Kandinsky.













Theme Music
The Year 5/6 created a soundtrack around the theme of ‘space’. First, they planned their ideas by discussing what they think about when they hear the word ‘space’ then decided what sounds would go with them. We had a good variation of pitch, rhythm, tempo and timber with all of them sounding completely different.







Using Loops
In computing the Year 3/4s explored the use of loops in their programming. They worked really hard to create blocks of code containing loops to play some musical notes. We had lots of fun listening to everyone’s musical creations.









Investigating Algorithms
By breaking down a story into individual elements and rearranging them , the Reception children have learned the importance of following a sequence. They have used this computational thinking process to understand the order of stories and rhymes.








Robot Algorithms
The Years 1 and 2 have been using commands in different orders to investigate how the order affects the outcome. They also learned about designing in programs, designing their own algorithms as programs and debugging them.








Systems and Searching
This term the Years 5 and 6 have been developing their understanding of computer systems and how information is transferred between systems and devices. They have discovered how information is found on the World Wide Web, what influences searching, how results are selected and ranked, and the similarities and differences of individual search engines.
Connecting Computers
This term the Years 3 and 4 have been developing their understanding of digital devices. They have compared digital and non-digital devices and discussed the relationship between inputs, processes and outputs. They have also looked at computer networks, including devices that make up a network infrastructure, such as wireless access points and switches.